PROJECTS
L'Île Archéo
3rd-Person/Exploration/Casual
School project done during Winter 2022/Fall 2022
Explore a deserted island brimming with artifacts in search for the true reason behind the disappearance of a long since extinct species: the Humans.
My contributions:
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Pre-production Gameplay Design concepts
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Modelling & Level Art
Slicer
FPS/Puzzle
Personal project done during Summer 2022
Equipped with a powerful slicer-gun, capable of slicing through objects; cut your way through a castle in this first person puzzle game.
Highlights:
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Gameplay Design & Code
(Code in UE Blueprint) -
Mesh slicing system, let player cut meshes and geometry!
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All design & art
ONE PAGE DESIGN DOCUMENTS
Conceptualizing game ideas is one thing, being able to communicate them to others clearly is another. I am able to create one page design documents that can help convey the core concepts but also the targeted visual and feel of a game!
Both OPDs were made using Photoshop